--- a/net/minecraft/world/level/PathNavigationRegion.java
+++ b/net/minecraft/world/level/PathNavigationRegion.java
@@ -9,6 +9,7 @@
 import net.minecraft.core.SectionPos;
 import net.minecraft.core.registries.Registries;
 import net.minecraft.util.profiling.ProfilerFiller;
+import net.minecraft.server.level.ServerLevel;
 import net.minecraft.world.entity.Entity;
 import net.minecraft.world.level.biome.Biome;
 import net.minecraft.world.level.biome.Biomes;
@@ -70,7 +71,7 @@
     private ChunkAccess getChunk(int chunkX, int chunkZ) {
         int i = chunkX - this.centerX;
         int j = chunkZ - this.centerZ;
-        if (i >= 0 && i < this.chunks.length && j >= 0 && j < this.chunks[i].length) {
+        if (i >= 0 && i < this.chunks.length && j >= 0 && j < this.chunks[i].length) { // Paper - if this changes, update getChunkIfLoaded below
             ChunkAccess chunkAccess = this.chunks[i][j];
             return (ChunkAccess)(chunkAccess != null ? chunkAccess : new EmptyLevelChunk(this.level, new ChunkPos(chunkX, chunkZ), this.plains.get()));
         } else {
@@ -78,6 +79,30 @@
         }
     }
 
+    // Paper start - if loaded util
+    private @Nullable ChunkAccess getChunkIfLoaded(int x, int z) {
+        // Based on getChunk(int, int)
+        int xx = x - this.centerX;
+        int zz = z - this.centerZ;
+
+        if (xx >= 0 && xx < this.chunks.length && zz >= 0 && zz < this.chunks[xx].length) {
+            return this.chunks[xx][zz];
+        }
+        return null;
+    }
+    @Override
+    public final FluidState getFluidIfLoaded(BlockPos blockposition) {
+        ChunkAccess chunk = getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+        return chunk == null ? null : chunk.getFluidState(blockposition);
+    }
+
+    @Override
+    public final BlockState getBlockStateIfLoaded(BlockPos blockposition) {
+        ChunkAccess chunk = getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+        return chunk == null ? null : chunk.getBlockState(blockposition);
+    }
+    // Paper end
+
     @Override
     public WorldBorder getWorldBorder() {
         return this.level.getWorldBorder();
